1. Game design theory: a new philosophy for understanding games
Author: Burgun, Keith
Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)
Subject: Design ، Computer games,Programming ، Computer games,Design ، Video games,، COMPUTERS / Programming / Games,، MATHEMATICS / Game Theory
Classification :
QA
76
.
76
.
C672
B86


2. Procedural content generation for Unity game development :
Author: Ryan Watkins.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.
Classification :
GV1469
.
3


3. Vintage games 2.0 :
Author: Matt Barton.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Video games-- History.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board,Video games.
Classification :
GV1469
.
3
.
B37
2017

