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تعداد ۳ پاسخ غیر تکراری از ۳ پاسخ تکراری در مدت زمان ۰,۵۵ ثانیه یافت شد.

1. Game design theory: a new philosophy for understanding games

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Author: Burgun, Keith

Library: Central Library and Documents Center of Industrial University of Khaje Nasiredin Toosi (Tehran)

Subject: Design ، Computer games,Programming ، Computer games,Design ، Video games,، COMPUTERS / Programming / Games,، MATHEMATICS / Game Theory

Classification :
QA
76
.
76
.
C672
B86

2. Procedural content generation for Unity game development :

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Author: Ryan Watkins.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.

Classification :
GV1469
.
3

3. Vintage games 2.0 :

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Author: Matt Barton.

Library: Center and Library of Islamic Studies in European Languages (Qom)

Subject: Video games-- History.,COMPUTERS / Computer Graphics / Game Programming & Design,COMPUTERS / General,GAMES / Board,Video games.

Classification :
GV1469
.
3
.
B37
2017
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